Almost Ready…
…for a new release, that is. It’ll be totally overshadowed by the start of this year’s Retro Remakes competition, but still, it’s coming. Look! I even solved my stupid animation problem!
This release really is the toughest, though, which is why it’s taking so long to do it. I’m getting all the horrible, tedious back-end nonsense as done as I can in the hope that it’ll make adding the little things, like new graphics and AI, a bit easier. From your point of view, it won’t be worth the wait until a week or two after it’s done.
